2. Virtual anatomy for innovative teaching and learning
Submitting Institution
Glasgow School of ArtUnit of Assessment
Art and Design: History, Practice and TheorySummary Impact Type
TechnologicalResearch Subject Area(s)
Information and Computing Sciences: Artificial Intelligence and Image Processing
Medical and Health Sciences: Neurosciences
Summary of the impact
This case study describes the innovative 3D Head and Neck learning tool
and its impact on teaching in both academic and clinical settings. Since
its inception, the 3D Head and Neck project has developed an innovative
and rigorous workflow and a learning tool which has had immediate impact
on education and training within the NHS and academic sectors in Scotland,
directly benefitting dentists, doctors, nurses, surgeons and the full
range of allied health professionals underpinning high quality, safe
clinical care. This innovative learning technology continues to be
vigorously adopted within Scotland and the research methodology developed
has led to significant follow-on research.
Underpinning research
Between 1996 and 2003 the Digital Design Studio (DDS) was undertaking
research into realtime 3D and haptics for Ford Motor Company. Professor
Paul Anderson, Director of the DDS, saw the potential of these types of
interfaces in medicine, particularly for teaching and training purposes
using immersive virtual models to complement the resource-intensive and
limited traditional cadaveric methods of teaching anatomy with a
risk-free, repeatable, truly interactive way of learning. In 2006, the DDS
was awarded £95k by the Scottish Funding Council to perform a feasibility
study into medical visualisation. As part of this study, the DDS convened
a Scottish Medical Visualisation Network (MVN) which was supported by the
Royal College of Surgeons of Edinburgh and the Royal College of Physicians
and Surgeons of Glasgow. This collaborative initiative brought together 22
different medical disciplines and allied healthcare professionals across
44 organisations in Scotland to pursue excellence in medical
visualisation. Through this network, the DDS created 3D digital models of
selected anatomy that have been used to educate health professionals and
have also been used to support activities such as pre-operative planning,
risk reduction, surgical simulation and increased patient safety
[1][2][3][4].The feasibility study published several case studies and ran
workshops and symposia to explore the issues in depth. Whilst commercial
digital anatomy tools did exist, they were assessed by anatomy specialists
as lacking accuracy, realism and failing to deliver meaningful
interaction. Most are based on reproduction, repetition and reliance upon
low-res MRI/CT scans or traditional Gray's Anatomy or Netter-type
illustrations which (although interesting) are static, inaccurate, locked
in non-interactive 2D formats and punctuated with continued anatomical
errors. A demonstrable need was identified for a learning tool based on an
efficient workflow that produced accurate, realistic, and most importantly
clinically verified data. A Final Report of this activity was
published in 2008, containing the findings of the study and all
publications [1] Bertie Wood, HM Inspector of Anatomy for Scotland stated
in the report's introduction "In the short time since the MVN came into
existence, it has proved that a technological approach to anatomy
teaching enables more rapid learning and superior comprehension."
In establishing further underlying research foundations for 3D virtual
anatomy, Prof Paul Anderson (in partnership with Dr Paul Rea, Licensed
Anatomist, Glasgow University) developed a joint institutional small scale
grant (£5k) to investigate the opportunities for 3D data acquisition
through topographical laser scanning of anatomical skeletal specimens
(male pelvis). Subsequent funding was then received from the Chief Medical
Officer, Scottish Government (£30k), The Royal College of Surgeons,
Edinburgh (£30k) and NHS Education Scotland (NES) (£20k) in order to
expand research development and innovation into interactive
high-resolution 3D models for medical teaching derived from 3D
laser-scanned data. The research broadened considerably when The Royal
College of Physicians and Surgeons funded research (£600k) into developing
3D data sets for surgical simulation built from the methodology and
workflow established within initial pilot studies [1][2][3][4]. The
quality and innovation of this research is evidenced by wide publication
and presentation to date and significant recognition from the research and
clinical sectors e.g. [6] and recent major publications such as the RCUK
report Big Ideas for the Future (June 2012) [5].The DDS has also secured a
Fulbright Visiting Professorship in Medical Visualisation from the US
Fulbright Commission — a world first in medical visualisation.
The networks, collaborations, research projects and cadaveric
laser-scanning workflow development described above led directly to a
major multi-year research initiative funded by NHS Education Scotland
(NES) resulting in the successful development of the definitive,
clinically verified dataset for 3D Head and Neck anatomy for teaching
across dental schools and universities across Scotland and NES Medical
Visualisation labs.
References to the research
[1] Anderson, P. & Charissis, V. (2008) Medical Visualisation
Feasibility Study Final Report (Scottish Funding Council, June 2008)
[2] Anderson, Paul, Ward, B, Charissis, V, Sakellariou, S and Chanock, D
(2009) Design and Implementation of Augmented Reality Environment for
Complex Anatomy Training: Inguinal Canal Case Study. In: Human-Computer
Interaction. Virtual and Mixed Reality, Lecture Notes in Computer
Science, 5622 . Springer Berlin / Heidelberg, United Kingdom, pp.
605-614
[3] Sakellariou, S, Charissis, V, Anderson, P, Ward, B M and Channock, D
(2009) A Novel Approach to CT Scans' Interpretation via Incorporation
into a VR Human Model. In: Digital Human Modeling: Lecture Notes in
Computer Science. Springer, pp. 550-559.
[4] B Ward, P Anderson, V Charissis, D Rowley. L Brady `An Evaluation of
Prototype VR Medical Training Environment: Applied Surgical Anatomy
Training for Malignant Breast Disease' International Conference of
Medicine Meets Virtual Reality 16th (MMVR 16th), 30 Jan - 01 Feb
2008, California, USA.
[5] "Big Ideas for the Future is a new report from Research
Councils UK (RCUK) and Universities UK that explores the excellent
research taking place in UK higher education at the moment and what it
will mean for us in 20 years time. [...] Big Ideas for the Future
demonstrates the value of public investment in higher education and
research and the positive impact this has on economic growth and the
social wellbeing of the UK." http://www.rcuk.ac.uk/Publications/reports/Pages/BigIdeas.aspx
[6] Prof Anderson was invited to give the RCPSG MacEwen lecture:
`Developing 3D Interactive Anatomy' (International Surgical Congress
of the Association of Surgeons of Great Britain and Ireland, Glasgow
2009.)
Details of the impact
A major impact from DDS' underpinning research in medical visualisation
was the development of the 3D Head and Neck innovative learning tool. In
2009, after an open competitive tender, the DDS was selected to deliver
the £2m `NHS Education Scotland: 2D/3D Digital Visualisation Supporting
Interactive Educational Content' project (PI: Prof Anderson). This
four-strand project researched and developed digital content for
interactive Head and Neck anatomy, instrument decontamination, virtual
patients and common disease processes for dentistry. This was a complex
project relying on the high levels of interaction across multidisciplinary
development partners developed in the underpinning research. The major
output from this project was a training tool comprising an anatomical
dataset and interface for the human head and neck representing a
world-first in resolution, accuracy, and realism. Whilst most teachers of
anatomy would agree that dissection remains a critical activity there are
inherent limitations centred on the cost, accessibility and potential
health and safety issues which have been challenges for decades. The newly
available 3D Head and Neck model provides an outstanding additional tool
for trainee doctors and dentists to learn the detailed anatomy of this
complex region. This innovative learning technology is a key part of the
overall strategy of NHS Education for Scotland to provide leading edge
support for the education and training of dentists, doctors, nurses,
surgeons and the full range of allied health professionals in all
biomedical sciences that underpin high quality, safe clinical care.
Engagement with policy-makers and the medical community
On Wednesday 24 April 2013 DDS hosted a major launch event for the 3D Head
and Neck project showcasing the project outputs and DDS in general. The
event was attended by around 50 expert delegates including First Minister
Alex Salmond and Dr David Felix, NES Dean for Dental Education, including
c.35 members of the European Dental Council Directorate, who extended an
international conference in order to spend a day at DDS using the 3D Head
and Neck. In an interview First Minister Alex Salmond noted : "This is
a fantastic example of how [the research] can benefit patients in
Scotland" [7][8] and the training tool has received extremely
positive reactions from the clinical, academic, and industrial sectors
based on both existing and potential impacts [9][10].. Prof. Anderson was
invited to speak about the 3D Head and Neck at the Royal Society of
Medicine Innovation Day [11]to an audience of around 200 clinicians and
academics.
Educational impacts (direct from project outputs)
The four main project outputs (the 3D Head and and Neck model and
software, the infection control online resource, the virtual patient
interactive scenarios, and the disease process animations) are already
having significant impact in education across the NHS and universities.
The 3D Head and Neck is used for anatomical teaching for undergraduate
students at the University of the Highlands and Islands in Inverness,
Stornoway and Dumfries. (Reaching students in rural and remote areas who
do not have access to traditional anatomical teaching methods was a core
outcome of the research). There are 14 students in each year (It should be
borne in mind that the software has only just been released and this
number will grow significantly in the future and have international reach
as the model is leased elsewhere and commercialised). The infection
control online resource is available to all NHS staff registered with the
NES Portal; around 27,000 potential users. The recently-released Virtual
Patients for Training software (which includes four pharmacy-related
scenarios) has already been licensed 88 times by users from NES, the NHS
more widely, Boots, and independent pharmacies [14].
In Scotland alone there are 20,000 undergraduate students working within
healthcare disciplines in addition to over 100,000 clinical staff who
undertake continuing professional development. Already, around two hundred
assorted viewers/trainees have had thousands of successful interactions
with the dataset. Feedback from NES indicates that clinical uptake is
predicted to be rapid and comprehensive across Scotland. Initial
evaluation and feedback from the Post-Graduate Dental Dean for NES is
extremely positive with trainees and clinicians vigorously adopting the
anatomical model [8][14]. Once the planned schedule of installations of
the model across Scotland is completed, then tens of thousands of
meaningful interactions with the model are expected annually.
Other educational impacts
The development of a critical mass of expertise in medical visualisation
led to the establishing of the innovative MSc in Medical Visualisation and
Human Anatomy designed and delivered by the DDS in partnership with the
University of Glasgow's College of Medicine, Veterinary and Life Sciences
(http://www.gsa.ac.uk/study/graduate-degrees/medical-visualisation-human-anatomy/).
This year's cohort is 23 students. Collaboration on this project also led
to a co-supervised PhD between DDS and the University of Glasgow Dental
School in Paediatric Dentistry.
Economic impacts
During the lifetime of the 3D Head and Neck project, NES invested over
£750,000 in the creation of 3D visualisation labs in Inverness, Stornoway,
Edinburgh, and Glasgow (with two more planned in Dundee and Dumfries).
These permanent facilities were designed and are managed by DDS in
partnership with NES. The labs provide direct access to the project's
outputs for medical postgraduate trainees and clinicians, using the 3D
Definitive Head and Neck, virtual haptic injection simulation, haptic
lumbar puncture simulation, and thoracic and lower abdominal anatomy
models for anatomical learning, as an aid to pre-operative planning, and
as a basis for charting the progression and treatment of dental disease. A
full time Educational Technician permanent post has been created to manage
the DDS/NES network of labs — an investment of more than £150k in salary
alone. The project itself employed 2 full time 3D modellers and 2
programmers at DDS. 2 FTEs have been retained on an ongoing basis,
increasing DDS' capacity to capitalise on the success of the research with
further research or commercial projects. DDS has received to date £192k in
additional funding from NES to expand the Virtual Patients for Training
tool to cover drug use, maternity, child protection, and psychological
intervention scenarios. An additional £100k was also granted by NES in
April 2013 to extend the functionality of the 3D Head and Neck. DDS has
received 12 requests to license the tool on a commercial basis for use in
other teaching and training situations including hospitals. It is
envisaged that this will create an income stream for DDS and NES in the
near future.
Evaluation/early results
3D digital model development process (including data acquisition, model
construction, interface design and implementation) were positively
evaluated and validated by multi-disciplinary experts in the fields of
medicine and computing science [13]. A preliminary (small scale)
evaluation of one of the learning tools (with pharmacy scenarios on
alcohol misuse, healthy eating, patient rights, and smoking reduction) was
conducted with very positive user feedback and showing an increase in
learning outcomes [14]. Full evaluations are planned for all work packages
in both undergraduate and postgraduate spheres, including at investigation
into where the resources fit best into curricula.
Public awareness and engagement
The 3D Head and Neck received considerable media interest, increasing
public awareness of the potential of digital teaching tools and
contributing to ongoing debates on the role of 3D technology as a
pedagogical tool [12].
Sources to corroborate the impact
[7] "I am delighted to be launching this hugely exciting venture that
could transform medical and dental training by giving students an
opportunity to learn about human anatomy using virtual reality tools.
Scotland is leading the way when it comes to 3D visualisation, [...]the 3D
Digital Head and Neck being launched today will keep Scotland at the
forefront of clinical technology and training, opening up opportunities
for these techniques to be used in other medical disciplines.This project
is an excellent example of partnership working, with the clinical
expertise of the NHS and University of Glasgow working in tandem with the
Digital Design Studio at Glasgow School of Art to produce a truly ground-
breaking clinical training tool." First Minister Alex Salmond,
http://www.scotland.gov.uk/News/Releases/2013/04/3D24042013
[8] "This is a fantastic example of effective partnership working.
The project has produced user friendly resources which put Scotland at
the forefront of education and training internationally, not just within
dentistry but also for healthcare professionals in other disciplines."
Dr David Felix, NES Dean for Dental Education, http://www.scotland.gov.uk/News/Releases/2013/04/3D24042013
[9] Anonymous Wellcome Trust Reviewer, "There is a real need for
[extending the scope of the tool]. Not only in terms of providing a 3D
model of anatomy but in terms of providing a 3D model of anatomy that is
incredibly accurate and explorable. Audiences — whether a GCSE
biologist, medical student, GP or simply a person with an interest —
will be able to learn to their level."
[10] The collective view of industrial viewers has been best summed up by
GlaxoSmithKline, Dr Malcolm Skingle CBE DSc PhD, Director, Academic
Liaison :— "We think this is the best thing available to train the next
cadre of medics and biological scientists...we support the project and
very much value its potential contribution to the area of learning and
teaching of anatomy."
[11] Royal Society of Medicine event: http://www.rsm.ac.uk/innovations/programme2013.php
[12] Selected publicity includes: BBC TV and online http://www.bbc.co.uk/news/uk-scotland-22279395;
STV TV and online http://news.stv.tv/scotland/222758-glasgow-art-school-designs-virtual-head-for-medical-students/;
Scottish Government Press Release http://www.scotland.gov.uk/News/Releases/2013/04/3D24042013;
Los Angeles Times
http://framework.latimes.com/2013/04/24/pictures-in-the-news-651/#/12,
and also The Times (picture story), The Scotsman (picture story), The
Telegraph (picture story), Press and Journal (long article with two
pictures), Metro (page lead with two pictures) and online, Dundee Courier
(picture story), and the Evening Times (page lead, picture), as well as
the Medical Student Union homepage. International news coverage included
BBC International (Brazil), BBC Arabic Service (4Tech), the Los Angeles
Times, Connecticut Post, photo of the week in Australian Doctor Magazine
and as one of the "Week's Greatest Moments" on Mashable.com
[13] Anderson, Paul, Chapman, Paul, Ma, Minhua and Rea, Paul (2013) Real-time
Medical Visualization of Human Head and Neck Anatomy and its
Applications for Dental Training and Simulation. Current Medical
Imaging Reviews . ISSN 1573-4056 (In Press)
[14] Usage statistics and figures provided within this case study were
provided by Andrew Forgie, Linda Gunn, and David Felix of NHS Education
for Scotland.