Introducing the practice of ‘contextual dramaturgies’ to professional contemporary performance makers and audiences.
Submitting Institution
University of BirminghamUnit of Assessment
Music, Drama, Dance and Performing ArtsSummary Impact Type
CulturalResearch Subject Area(s)
Psychology and Cognitive Sciences: Psychology
Studies In Creative Arts and Writing: Visual Arts and Crafts
Language, Communication and Culture: Cultural Studies
Summary of the impact
Dr Tomlin has applied the findings of her theoretical research to the
rehearsal room both by
working dramaturgically with companies such as Point Blank, Tin Box,
Nodding Dog, Little
Earthquake and Shooting Fish and through her own creative practice as
playwright in collaboration
with other professional artists. Her research has helped to transform the
processes of devising
work, and has disseminated new ways of working to the artists involved,
and, through their
subsequent work, to their audiences in turn.
This impact is demonstrated here through a site-specific production to
which Dr Tomlin contributed
in 2012, in which she developed new forms of creative practice which
influenced the working
processes and artistic methodologies of professional artists and enabled
them to deliver innovative
and politically relevant theatre to the general public. The primary impact
benefitted the companies
and professional artists with whom she collaborated; the secondary impact
benefitted audiences of
the performances, which numbered approximately 450 across 5 intimate
venues throughout the
UK.
This impact is not merely a one-way dissemination of theoretical analysis
to a receptive body of
professional artists, but a practice-based research process
undertaken in collaboration with the
professional artists in question, thus forming a feedback loop: research —
impact/application to
practice — further research and experimentation — impact/application to
practice. Practice-based
research, in this sense, conducts both research and impact activity
simultaneously.
Underpinning research
The underpinning research was conducted by Dr Elizabeth Tomlin, who began
working at the
University of Birmingham in 2006 and is now a Senior Lecturer.
Contemporary theatre is typically conceived in terms of a binary division
between dramatic work
(text-driven plays with characters, dialogue and the representation of a
fictional world from which
the audience are absent) and postdramatic work (performance in which text
ranks alongside visual
and physical vocabularies: it is characteristically narrated and addressed
to the audience, the
performers `play themselves', and the audience is implicated in the
present time of the event).
This binary derives largely from Hans-Thies Lehmann's Postdramatic
Theatre (1999), which
establishes an ideological, rather than merely aesthetic, distinction
between the two models. This
encourages artists and companies to position themselves within one or the
other, a tendency
which was until very recently encouraged by industry support systems
characterised by their
support either of playwrights and plays, or of devised ensemble practice
not driven by text.
Tomlin's research undermines the binary between the two models: notably
in her article `And their
stories' (see output R2 below), her foreword `Dramatic Developments' (R4)
and her monograph
Acts and Apparitions (R1).
Her article `Make a Map' (R3) also argues that we need to erase the
binary distinctions between
the dramatic and postdramatic to enable a new kind of making process:
`contextual dramaturgies'.
Drawing on the theories of Giles Deleuze and Felix Guittari, Tomlin argues
that the process of
each individual piece of work depends on a shifting set of artistic rules
which is unique to that piece
of work, and remains wholly provisional at each point in the process. She
advocates the possibility
of work that evolves using both dramatic and postdramatic strategies,
rather than being limited by
an either/or binary choice.
Some artists already apply this way of working, but Tomlin brings a
powerful theorisation to the
practice in terms that can change the way that dramaturgical work is
taught both within the
academy and within the professional theatre. This can help make the
practice more available to
emerging and existing artists. Her own application of this theory in the
case study outlined below
offers a practice-based dissemination that has directly impacted on the
working processes of the
artists involved and is communicated in the rehearsal room via the
language of practice.
It is very complex in this mode of dissemination to attach specific
impacts to specific research
insights; in the rehearsal space you draw on a bank of theoretical
knowledge to respond to the
particular problems and issues that arise, rather than imposing specific
theoretical insights onto the
working process. However, the research focus that has informed the impact
here can be
summarised as exploring the theatrical/political potential of the
interplay between the fictional world
of the drama and the `real time' event of the postdramatic performance,
when both, apparently
contradictory, frameworks co-exist.
References to the research
R1) Acts and Apparitions: Discourses on the Real in Performance
Practice and Theory 1990-2010.
(Manchester: Manchester University Press, 2013) (Tomlin also received an
AHRC research
fellowship for the writing of the monograph which was peer reviewed at the
highest possible
rating of 6 and awarded a grant of £33,000)
R2) `And their stories fell apart even as I was telling them:
Poststructuralist Performance and the
no-longer-dramatic playtext' in Performance Research, 14:1 (2009)
R3) `"Make a Map, not a Tracing": Contextual Dramaturgies and New
Writing' Contemporary
Theatre Review, 23:2 (2013). All the above to be submitted to REF
2014.
R4) `Foreword: Dramatic Developments' in V.Angelaki (ed.) Contemporary
British Theatre:
Breaking New Ground (Basingstoke: Palgrave Macmillan, 2013). This
foreword will be a
reserve output for the REF.
R5) Documentation of The Pool Game at:
http://www.youtube.com/watch?v=zUDs6oCddm4&feature=plcp
(The Pool Game was
awarded an Arts Council grant of £17,140 for the making and touring of the
work).
Details of the impact
The Pool Game was written by Tomlin, funded by Arts Council
England, and supported in
development by mac Birmingham and Point Blank Theatre (Sheffield). It was
produced by the
artistic collective, Geiger Counter, in collaboration with artistic
director Di Sherlock, sound designer
Andy Booth, and performers Vern Griffiths and Joseph Macnab. Tomlin
contributed by writing the
work-in-progress script, discussing dramaturgical decisions in rehearsal
and post-rehearsal with
the director, and writing the final script for the 2012 performances.
What kind of impact?
Tomlin's performance text and dramaturgical partnership with the director
contributed decisively to
the creation of new forms of theatrical practice. The Pool Game
generated new ways of thinking in
its successful fusion of a dramatic (narrative fictional world/character
based/linear) within a
postdramatic framework (direct address/ real-time eventness/episodic
montage). Additionally, this
new model opened up the possibilities of combining the
`complete/pre-rehearsed' dramatic
narrative with the postdramatic emphasis on unknowability and present time
action, by establishing
the central conceit of a dramatic narrative which is ultimately driven by
a live game of pool with an
indeterminate conclusion (see source 1 below).
How was this achieved?
The audience took part in a game of killer pool at the beginning, with one
of the actors working as
host and compere, utilising the contemporary trend for participation in
postdramatic practice in
which the audience are fully acknowledged in the time and space of the
performance event (rather
than being spectators of a dramatic fiction), and are involved in the
action with actors (rather than
characters). However, the piece succeeded in fusing this with a
predominantly dramatic and
character-based narrative model. By positioning the audience throughout
both as audience
(postdramatic event) and jurors (within the dramatic fiction); the
performance was able to work
simultaneously on both dramatic and postdramatic levels; and the
performers were able to exist
simultaneously in both their dramatic and character-based roles within the
fiction and their roles as
performers speaking to a watching audience. Both were effectively made
interchangeable by the
script, which fused audience/jurors as one, in order to induce reflection
on the passivity of both
(and so transmit from their `fictional' role to their `real' one) in
relation to acts of theatre and acts of
political resistance in the world beyond.
How did this impact on the professional artists?
This required the performers to create their own strategies for dealing
with the duality of the
audience as both `real' and `fictional'; and balancing the determinacy of
the dramatic text against
the indeterminacy of the pool game.
"Due to the fluid nature of the movement of the balls on the table, there
could be no
solid 'blocking' of the action, speeches, altercations and revelations
could happen in a
different place every performance, Stage Left or Right, in front or behind
the table, we
were where the game dictated we needed to be, this could very easily have
an impact
on the power and effectiveness of a moment. To ensure the emotional
journey of the
piece still played, it was necessary for us to be able to create images
onstage at a
moment's notice, we couldn't dictate where would be, so we had to keep the
table
balanced, moving in relation to each other and the game, so that when the
confrontation occurred, we had the space to convey what was necessary."
(source 2)
It further required the director to invent strategies to create a
stage-world which enabled a coherent
fusion of real world and dramatic fiction.
"I am keen to use similar strategies in my own future work; they chime
with my own
significant experience as a performer in site-specific practice and have
extended, for
me, the possibilities of genuinely integrated and productive audience
interaction within
the framework of a fictional and linear dramatic narrative. Working with
Liz on her use
of sound to underline the different `worlds' of the piece also furthered
my personal
exploration of the use of soundscape to create internal and external
landscapes."
(source 3)
In this way, as described in the summary section above, the impact of
this practice-based research
collaboration was not merely a one-way dissemination of theoretical
analysis to a receptive body of
artists, but a process undertaken in collaboration with those artists
which produced outcomes that
both fed back into my own research and also fed into the direct learning
experience of the director
and associate artists, who could subsequently take this methodology and
its insights into future
professional practice. Additional impact was achieved through the
audience's experience of the
performance as a dissemination of the insights made possible through the
practice-based research
process.
How did this impact on the audience?
The intention was to encourage the audience to transfer their fictional
role as jurors — charged by
the piece with passive complicity with the `rules of the game' — to their
`real' role as audience
members who were assumed to hold political views which were highly
critical of the rules of the
capitalist game that is being played out at this moment in history, yet
who effectively did nothing
about it. In a Brechtian sense the piece attempted to `make strange' to
the audience things that
they took for granted, in a way that would initiate changed ways of
thinking which, in turn, would
initiate action:
`spread a new light and made me think differently about how I engage with
politics'
(Barnsley, graduate, aged 18-25)
`it heightened my thought process' (Barnsley, choreographer, aged 25-35)
`it emphasised the political questions we should ask today. Shouldn't
just accept what
we are given' (Leeds, nurse, aged 45-55)
`made me think about our casual acceptance of bank accounts and how we
don't
question why we have them' (Sheffield, project manager, aged 35-45)
`reminded me about stuff I ignore — ouch!' (Sheffield, administrator,
aged 35-45)
`I still remember the graphic description of the petrol overflowing out
of the car; that
made me think differently about how easily I fill up my car with petrol
and how little I am
concerned about how that is affecting the wider world'. (Birmingham,
teacher, 25-35)
(all source 4).
The success of this fusion of dramatic and postdramatic is clear from
audience feedback on the
piece, showing that this functioned in the way that it was intended, and
generated new ways of
thinking, both about creative practice and the social, political and
economic context in which we
live:
`The incorporation of the game of chance/skill into the larger discussion
was clever'
(Barnsley, Educator, aged 25-35)
`Really engaging. Liked the device of two familiar settings but tilted
(pool and court)
(Barnsley, drama facilitator/stage manager, aged 25-35)
`Involving the audience from the off set the tone for the later
involvement'
(Huddersfield, theatre maker, aged 25-35)
`Even though I do not follow or like politics I loved the mixture of the
game of pool with
politics. Left you think about a lot and that's what makes a show amazing,
the after
thought' (Huddersfield, student, aged 18-25)
`I really liked the pool game as a framing devise for the debate within
the piece; it leant
the work a coherence that suggested to me the interconnectivity of the
various
elements'.(London, teacher, aged 25-35)
`I particularly enjoyed how the weight of the topics, philosophy, fiction
and the games
circumstances contrasted to the trivial comedy, as seen in the 1st actors
persona, the
off putting 'game showey' music and kitsch lighting up of the judge. The
environment of
the senate house really added to this effect with its oppressive
atmosphere of
judgement'. (London, actor 18-25) (all source 4)
Reach of the impact:
The Pool Game previewed at MAC, Birmingham on 2-3 March 2011,
before platform dates in
limited audience, site specific venues in June 2012: Buckley Lecture
Theatre, Huddersfield (7
June) — audience 50; Sheffield Cathedral (13-15 June) — audience 100;
Senate House, London
(18-19 June) — audience 200, HUB, Leeds (28-29 June) — audience 50,
Barnsley Civic Theatre (30
June) — audience 50; and it is now available to view via filmed
documentation. This was a newly
formed company without an existing following, but the Pool Game website
(source 5) nevertheless
got 1,900 views in 2012, with 53 views on June 18th, the
busiest day. (The independent annual
report with these figures can be found via source 6).
Sources to corroborate the impact
[1] Documentation of The Pool Game at:
http://www.youtube.com/watch?v=zUDs6oCddm4&feature=plcp
[2] Factual statement provided by Actor on The Pool Game
[3] Factual statement provided by Director of The Pool Game
[4] Collated audience feedback (available on request or on website
http://geigercountertheatre.com/)
[5] Website: http://geigercountertheatre.com
[6] Blog hits registered at: http://geigercountertheatre.com/2012/annual-report/
[7] Factual statement provided by assistant dramaturg on The Pool
Game