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The University of York's research in surround sound production, conducted over twenty years, has in recent years been implemented and further developed in The Morning Line, a huge, transportable sculpture by Matthew Ritchie, produced by Thyssen-Bornemisza Art Contemporary (T-B A21). T-B A21 have to date commissioned thirty professional composers and sound artists of international standing to create new works of sound art for the structure, all realised with software systems developed at York. The installation has been exhibited in large public outdoor spaces in European cities between 2008 and 2012. The Morning Line (TML) integrates into contemporary artistic practice the long-term, York-based research uniting sound reproduction technologies and human spatial perception. The research has, in this way, generated new forms of creative practice, transforming the work of a large number of sound artists and, through repeated, open, long-term public exhibition, contributed to public experience and understanding of sound art and audio perception.
Research by the University of Huddersfield has made a significant contribution through the development of state-of-the-art, modular, open-source software used in the creation and enhancement of electronic music. The HISSTools Impulse Response Toolbox allows users to deploy custom convolution-related solutions specific to their needs rather than having to rely on fixed and therefore inherently limited options, as was commonly the case previously. Its deliberately musician-centric approach has been acknowledged via international commercial adoption, including integration into a world-leading product with a user base of 1.7m and a crucial role in the design of concert halls by a global firm of engineering consultants.
Gibson's research-led practice has directly influenced the development of motion-tracking technology used to generate new audio-visual performances. Performances using this innovative art form have taken place in China, Canada and Singapore. They offer audiences a new and enhanced interactive participation experience and help to increase awareness of audio-visual interaction technology and its possibilities. The performances of Gibson's most recent motion- based project Virtual VJ have introduced artists, academics and technologists to innovative interactive art forms and have led to technological developments with associated commercial benefits.
Plenum is an algorithmic work composed by Rob Godman in 2010 as part of a collaborative art-music installation. It was performed six times between 2010 and 2013 at sound and light festivals in Poland, Estonia and the UK, at the Cambridge Music Festival, and at an Australian contemporary arts venue. Audiences totalling over 240,000 heard the work, with website visitors extending its reach to over 300,000; the Durham Lumiere alone, of which Plenum formed an integral element, created an estimated £4.3 million for the local economy. Festival and arts curators have described Plenum as `thought provoking' and `inspiring'.
The Boujou special effects software was developed from research carried out at the Department of Engineering Science. It enables sophisticated computer generated imagery (CGI) to be quickly and easily added to `real' film footage, facilitating the visual effects that feature so importantly in films such as Harry Potter and X-Men. The software has become an essential tool used by film-makers, TV advert producers, and video game manufacturers, and for instance played a pivotal role in helping `The Curious Case of Benjamin Button' win the 2009 Oscar for Best Visual Effects. Between 2008 and 2013, sales of Boujou totalled £1.37 million and this software boosted productivity and profitability right across the global digital entertainment industry.
Research in machine virtualisation conducted in the Cambridge Computer Laboratory from 1999 onwards provides the basis for much of the present day Cloud.
Xen is a virtual machine monitor that supports execution of multiple guest operating systems consuming little overhead and providing resource isolation. This was prototyped in the Laboratory and led to XenSource, a spin-out company, which was founded in 2005. XenSource was acquired in 2007 by Citrix Systems for US$500M, and products that were launched from December 2007 onwards have had a profound impact throughout the period. Xen is now used on millions of machines around the world, providing deployment flexibility and savings on power. It forms the basis of Citrix XenServer and Amazon's Elastic Cloud 2.
The GRANIT system is a non-destructive technique for assessing the condition of rock bolts and ground anchors used to support structures such as tunnels. It applies a small impulse to the bolt and interprets the resulting vibration response to provide estimates of load and unbonded length. Initial development of the system was based on the findings of EPSRC projects in tunnels undertaken by the Universities of Aberdeen and Bradford from 1989-1997, resulting in an empirically based method. However, research undertaken at the University of Aberdeen since 1998 has provided the understanding of the process and developed the fundamental engineering science needed to underpin the development of a full commercial system. The GRANIT system is patented, and has been subject to worldwide licence to Halcrow who have undertaken testing and provided a method of ensuring the safety of mines, tunnels and similar structures. Halcrow received the NCE award for Technical Innovation Award for GRANIT in December 2010. The impact of the research has been in part economic, but largely on practitioners and professional services.
Virtual Worlds are challenging to develop and deploy in small community settings. Our research into their measurement, design, and usability has allowed us to radically reduce the cost and footprint of a platform needed to support the collaborative creation of content, letting communities share their histories with both local and global audiences. Integrating this platform with an approach to virtual fieldwork lets communities explore authentic recreations of historical scenes, giving new perspectives on cultural heritage that stimulate reflection and understanding across the generations and enhancing the visitor experience by making new modes of interaction available for museums. This has enabled educational and cultural heritage bodies in Scotland to connect with new audiences and increase public participation in local heritage.
This study describes some of the impact that has come out of our long-running research on content-based multi-media algorithms. We enumerate three particular routes to impact: Adding value to large archives of multimedia, giving a voice to disabled musicians, commercialising the research through games and media companies.
The impact of the research by the Echochroma New Music Research Group at Leeds Metropolitan University relates to new approaches to interactivity in music performance and composition. The group has produced internationally recognised creative works as well as outputs that discuss and establish theoretical models and approaches within contemporary composition, new media and entertainment. These works have been presented internationally to both professionals and the wider public, gaining recognition for outstanding work through international prizes, and influencing practice in the areas of education, entertainment and composition at local, national and international level.