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Digital and Accessible Information: Accessibility for All

Summary of the impact

Human-computer usability research within the university's Sensory Disabilities Research Unit (1993-2002) led to the construction of accessibility guidelines that are widely used, with an estimated reach to a maximum of 30 million people in the EU. PAS 78: Guide to Good Practice in Commissioning Accessible Websites and BSI BS8788 Web Accessibility Code of Practice met 2010 web accessibility law in the UK and subsequent EU legislation. Similarly, BS EN 15823:2010: Braille on Packaging for Medicinal Products met UK, EU and International Standards for Braille on medicine packaging. Further research resulted in award-winning guides for blind users of Windows software that improves accessibility to work.

Submitting Institution

University of Hertfordshire

Unit of Assessment

Computer Science and Informatics

Summary Impact Type

Political

Research Subject Area(s)

Information and Computing Sciences: Artificial Intelligence and Image Processing, Information Systems
Medical and Health Sciences: Public Health and Health Services

Removing Barriers to Learning for Visually Impaired Children and Adults

Summary of the impact

The Visual Impairment Centre for Teaching and Research (VICTAR), which focuses on understanding and removing the barriers that prevent people with visual impairment accessing education, has been particularly effective in: securing legislative change for braille readers (e.g. the braille labelling of medication); influencing policy documents of NGOs involved in supporting people with visual impairment (by providing reliable and up to date statistics on employment, and the factors associated with employment); and influencing the professional training of teachers who support visually impaired pupils (by improving teacher reflection and systematic record keeping).

Submitting Institution

University of Birmingham

Unit of Assessment

Education

Summary Impact Type

Societal

Research Subject Area(s)

Medical and Health Sciences: Public Health and Health Services
Education: Specialist Studies In Education
Psychology and Cognitive Sciences: Psychology

Transforming computing science education to confront global industry skills gap

Summary of the impact

With computing science in schools and universities suffering from an international education crisis, University of Glasgow research has driven the development of new school curriculum across the UK. The learning and teaching materials developed at Glasgow rethink the way computing science is taught, with over 10,000 pupils taking part in workshops in Scotland and 1,600 teachers in 20 countries using the materials. In the US, this research has attracted 20 high schools and 2,000 university students into programmes demonstrating new methods in teaching computational thinking. Dr Quintin Cutts has also contributed to the Scottish Qualifications Authority's assessments for the new Scottish curriculum, consulting on assessment techniques and nationwide Computing Science exam papers.

Submitting Institution

University of Glasgow

Unit of Assessment

Computer Science and Informatics

Summary Impact Type

Societal

Research Subject Area(s)

Education: Curriculum and Pedagogy, Specialist Studies In Education

Enabling publics to participate in science learning through technology

Summary of the impact

Our research on technologies in science learning has led to increased participation by young people and adults in science, shifting their understanding of the scientific process. Impacts include:

  • 24,000 active participants have used the prize-winning iSpot website and app to develop their understanding of species identification, making 250,000 nature observations and identifying new species
  • support for distributed teams of science learners using new configurations of laboratory-based and mobile technologies which have been adopted by Microsoft to support their community engagement projects
  • over 300 children using the open source nQuire software to undertake personal inquiries in community settings; nQuire underpins the new UK Girl Guides' Association `Neighbourhood Researcher' badge.

Submitting Institution

Open University

Unit of Assessment

Education

Summary Impact Type

Societal

Research Subject Area(s)

Education: Curriculum and Pedagogy, Specialist Studies In Education

Tactile Interpretation of Visual Symbols

Summary of the impact

The research has explored the value of making in developing knowledge and the role of haptic cues and their design application in improving usability of products. The research has informed the design of TacMap whose primary beneficiaries are blind and partially sighted users. Resulting impact of research has been 1) a spin out company TacMap Ltd. 2) greater independence and dignity for blind and partially sighted people who through the use of `TacMap' can move more easily around interior and exterior spaces. 3) more inclusive and compliant services for businesses in relationship to the Equality Act 2010 agenda.

Submitting Institution

Sheffield Hallam University

Unit of Assessment

Art and Design: History, Practice and Theory

Summary Impact Type

Technological

Research Subject Area(s)

Information and Computing Sciences: Artificial Intelligence and Image Processing
Medical and Health Sciences: Neurosciences
Psychology and Cognitive Sciences: Psychology

Implementing User-designed Multimedia Learning Tools in Healthcare Contexts

Summary of the impact

Research by the University of Nottingham's Education and Technology for Health team has benefited healthcare students, professionals, users, carers and institutions both in the UK and internationally by establishing a participatory methodology for high-quality, sustainable multimedia Reusable Learning Objects (RLOs). These learning tools are now used in 50 countries globally to facilitate individual access to knowledge, enhance learning within curriculums and deliver continuing professional development, with feedback showing satisfaction of up to 100% in some nations. They are also being used to train healthcare professionals in resource-poor countries, further strengthening the University of Nottingham's role as a global education provider.

Submitting Institution

University of Nottingham

Unit of Assessment

Allied Health Professions, Dentistry, Nursing and Pharmacy

Summary Impact Type

Societal

Research Subject Area(s)

Medical and Health Sciences: Public Health and Health Services
Education: Curriculum and Pedagogy, Specialist Studies In Education

Empowering people through technologically enhanced senses

Summary of the impact

Music teachers, physiotherapists, museum curators and other practitioners have used the results of our research to improve their practice, with consequent benefits to individuals. For example, a violin teacher used our MusicJacket haptic guidance system to permanently improve pupil violin bowing technique. A neuroscience team made use of our Haptic Bracelet system in a novel form of gait rehabilitation with a patient recovering from a hemiparetic stroke, who reported improved posture and movement. Through public participation in events featuring our Haptic Lotus, such as theatre performances for blind and sighted people, as well as our engagement in schools and at festivals, we have stimulated public interest in technologically mediated approaches to issues of health, the arts and accessibility. This has led to informed public discourse through reports in national newspapers, magazines and the BBC.

Submitting Institution

Open University

Unit of Assessment

Computer Science and Informatics

Summary Impact Type

Societal

Research Subject Area(s)

Medical and Health Sciences: Clinical Sciences, Neurosciences

Improving the teaching of mathematics in the United States by using formative approaches

Summary of the impact

A design research programme in mathematics education by The University of Nottingham has been taken up by two powerful US change agents — the Bill and Melinda Gates Foundation and the National Council of Supervisors of Mathematics — as a key element in their strategies to improve the quality of teaching and learning in secondary mathematics classrooms across the US.

Beginning with small-scale design research on diagnostic teaching in mathematics, effective principles for the design of lessons were developed to enable teachers to adapt to students' learning needs. These principles were then engineered into robust products and processes through systematic, closely observed classroom trials.

Submitting Institution

University of Nottingham

Unit of Assessment

Education

Summary Impact Type

Societal

Research Subject Area(s)

Education: Curriculum and Pedagogy, Specialist Studies In Education

7. Revitalising the cultural and retail environments through technology

Summary of the impact

Alliance researchers have devised and applied technologies that bridge the gap between the real and virtual worlds, linking digital data to physical entities. The ability to embed personal stories in objects and places has impacted on the way National Museums Scotland sources and displays collections, while Oxfam has used the research to bring added value to donated goods, leading to an increase in store sales of 53% over a week-long period. Mobile Visual Search technology has been taken-up by global brands and advertising agencies, including Nike, Disney, Vodafone, Nokia, Tesco, P&G, King & Partners, Mocom and Ogilvy, leading one industry expert to describe it as "the new model of marketing mobility". The work has led to a patent, the receipt of several awards, and influenced the formation of a spin-off company, Mobile Acuity (with revenue of over £0.5M to date), which has secured a major investment of over £1M, including from international corporation, [text removed for publication], to invest in the US and East Asia.

Submitting Institutions

University of Edinburgh,Heriot-Watt University

Unit of Assessment

Architecture, Built Environment and Planning

Summary Impact Type

Technological

Research Subject Area(s)

Studies In Creative Arts and Writing: Film, Television and Digital Media

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